![]() ![]() #Adventures by waxworks full#This stage is hard to the point of being downright unfair, as it’s so easy to get utterly lost in the maze-like streets when you’re forced to run in a blind panic from the law.ĭungeon crawler fans will get more joy out of the Ancient Egypt stage you’re working your way through a massive pyramid spanning six floors, full of nasty traps and the game’s best puzzles to rescue a princess from an evil cult. The hardest by far is Victorian London your hunt for Jack the Ripper is a largely stealth-based affair, where you must avoid both the police and vigilante mobs. The graveyard stage is probably the best place to start it’s shorter and more combat-driven than the others and is a good place to get used to how the game works while you fight an evil necromancer and his army of zombies. All have a similar dungeon crawler role-playing game format, but Waxworks is much more refined than the others… and possibly more gruesome. ![]() It’s technically fourth in a series of horror games that began with Personal Nightmare and went through the two Elvira games. In case you don’t know, Waxworks was a first person adventure game developed by Horror Soft (an alternate label used by Adventure Soft, who developed the Simon The Sorcerer games) and published by Accolade. However, I think I have enough ideas together now to go more in-depth about a game I would dearly love to see remade, particularly in light of the Halloween season Waxworks, originally released on the Commodore Amiga and PC in 1992. My thoughts on a game I would like to see remade didn’t occur to me until well after the Hot Topic on the subject, so I do apologise for that. ![]() A reader looks back at forgotten Amiga adventure Waxworks and details how he’d like it to be remade as a modern survival horror. ![]()
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